Marcus Sanderson

Digital Developer

Marcus has worked in the digital arena since the mid nineties. His early career was focused on developing many publishing websites, most notably: RoaldDahl.com, PeterRabbit.com, Paddingtonbear.co.uk for which many of these sites were award winning – including such awards as: IPTOP Award (Zurich) and RLD MediaFestival global Grand Award (Hamburg) as well as many highlighted projects and case studies on Adobe (formally Macromedia).

Marcus then became a lead flash developer for Kabel New Media AG and worked between the UK and Hamburg offices on web based interactives for clients such as BMW, Mini, FIFA & Nokia to name but a few.

In 2001 Marcus opened the digital agency e-bloc Interactive along with 2 other partners. During 10 years at e-bloc they worked on a wide range of projects, with Marcus mainly focusing on the publishing and entertainment industries, with clients such as: OlogyWorld.com, 2009-2011 Summer Reading Challenge for the Reading Agency, continuation of work on RoaldDahl.com, Discovery Channel, many projects with Disney including work on digital campaigns for Cars, Pirates of the Caribbean, Ratatouille, Chronicles of Narnia and Playhouse Disney Bedtime.

Since 2011 Marcus has worked freelance for mixture of his own clients and a wide range of high profile digital advertising agencies focusing on App development, digital advertising & marketing projects. Some of Marcus’ own games such as Wurgle (iOS and Android) and MyHoneyBee are available on the app stores now.


CONTACT INFORMATION

Phone: +44 7500 969 779

Web:  www.marcussanderson.com


“Marcus is an exceptionally good developer and producer. As in very, very good indeed. Great attitude, expert knowledge and always enthusiastic, Marcus delivers top quality work time after time. Unreservedly recommended. And no, you can’t keep him.”

- Nicola Cook, Digital Director, Gravity London

“I’ve worked with Marcus on many exciting and innovative web-based projects, from extensive websites like OlogyWorld.com to smaller flash-based games, microsites and film work. He’s a pleasure to work with, always full of creative ideas and your project feels in safe hands with him.”

- Helen Boyle, Commissioning Fiction Editor at Templar Publishing.